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osl::rating::PatternLong Class Reference

#include <pattern.h>

Inheritance diagram for osl::rating::PatternLong:
osl::rating::Feature

Public Member Functions

 PatternLong (Direction d, Ptype s, LongTarget t)
bool match (const NumEffectState &state, Move move, const RatingEnv &env) const
Public Member Functions inherited from osl::rating::Feature
 Feature (const std::string &name)
virtual ~Feature ()
virtual bool effectiveInCheck () const
const std::string & name () const

Static Public Member Functions

static const PieceSquare nextPieceOrEnd (const SimpleState &state, Square start, Player player, Direction direction)
 direction方向に空白を進み、駒を探す
static const PieceSquare nextPieceOrEnd (const SimpleState &state, Square start, Offset)
static const PieceSquare find (const NumEffectState &state, Move move, Direction direction)

Static Private Member Functions

static const std::string name (Direction d, Ptype self)

Private Attributes

Direction direction
Ptype self
LongTarget target

Detailed Description

Definition at line 122 of file pattern.h.

Constructor & Destructor Documentation

◆ PatternLong()

osl::rating::PatternLong::PatternLong ( Direction d,
Ptype s,
LongTarget t )

Member Function Documentation

◆ find()

const osl::rating::PieceSquare osl::rating::PatternLong::find ( const NumEffectState & state,
Move move,
Direction direction )
static

◆ match()

bool osl::rating::PatternLong::match ( const NumEffectState & state,
Move move,
const RatingEnv & env ) const
inlinevirtual

Implements osl::rating::Feature.

Definition at line 140 of file pattern.h.

References direction, find(), osl::Move::ptype(), self, and target.

◆ name()

const std::string osl::rating::PatternLong::name ( Direction d,
Ptype self )
staticprivate

Definition at line 74 of file pattern.cc.

References osl::Ptype_Table, and self.

Referenced by PatternLong().

◆ nextPieceOrEnd() [1/2]

const osl::rating::PieceSquare osl::rating::PatternLong::nextPieceOrEnd ( const SimpleState & state,
Square start,
Offset diff )
static

◆ nextPieceOrEnd() [2/2]

const osl::rating::PieceSquare osl::rating::PatternLong::nextPieceOrEnd ( const SimpleState & state,
Square start,
Player player,
Direction direction )
static

direction方向に空白を進み、駒を探す

  • 駒を発見 -> その駒
  • 盤の外 – その手前が空白 -> その空白 – その手前がスタート地点 -> PTYPE_EDGE

Definition at line 58 of file pattern.cc.

References osl::Board_Table, direction, and nextPieceOrEnd().

Referenced by osl::rating::PatternBlock::find(), find(), and nextPieceOrEnd().

Member Data Documentation

◆ direction

Direction osl::rating::PatternLong::direction
private

Definition at line 124 of file pattern.h.

Referenced by find(), match(), nextPieceOrEnd(), and PatternLong().

◆ self

Ptype osl::rating::PatternLong::self
private

Definition at line 125 of file pattern.h.

Referenced by match(), name(), and PatternLong().

◆ target

LongTarget osl::rating::PatternLong::target
private

Definition at line 126 of file pattern.h.

Referenced by match(), and PatternLong().


The documentation for this class was generated from the following files: